Natsu!

Not really the most relevant post for the time of year, but if you're anything like me you'll be watching these wishing for it to feel like summer.

The RocketPanda has created a series of summer-themed looping gifs, for which he set himself 3 rules:

All had to be done in Cinema 4D

I wanted to try to make something not very typical straight inside Cinema. Usually the “3D with ambient occlusion and GI” look is good, but why not emulating some vector illustration and turn them into animation? I thought this kind of limitation is a good chance to experiment with the software and create unexpected results.

Every animation had to be an infinite loop

Now, not all loops are perfect, but I learned how to smoothly reset the position of a physic object and the logic behind a loop with several moving objects in it. Good way to learn how to keep the scene clean.

Two colors only and one of which white

that seems easy, but in some scenes it was really hard to explain a situation without the help of at least one more color.

I modeled and animated everything straight in Cinema 4D, with basic objects and my little modeling and materials knowledge.It’s been a lot of fun and sometimes a bit challenging, as it has been for the umbrella one, or the fan with the sticking pieces, but I’ve learnt a lot about Cinema and about the cloth engine as well (wich I partially hate :) ).


Natsu!




By: Jonny
Posted: Fri 28th Dec 2012

Tags: Motion, C4d, Gif, looping, vector style

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