Disform 2012



Nice animation from Dani Wolf

'The signage system of the alternative music festival DISFORM 2012 has two purposes: to direct the audience, informing where each area is located; and to enrich the whole experience of the festival itself, by creating an engaging dialogue between the signs and their surroundings.'

'The animation and the editing are directly affected by the live music performances, using OpenGL technology. The additional layer of information is dynamic and updated in real-time in order to help the audience of the festival.'

I love the style of the animations, and think it works really well with the alternative music festival theme. It was nice to see them in situ as well.

The stretched polygons and textures made me feel uncomfortable at first, as it's what you might see if something goes wrong in 3D software. I have to admit I wasn't sold at first but it really ties in nicely with the theme of the event and the sound design that goes with it. The different themes and areas are refelected nicely, not only in the well crafted and details models, but in the animation and music as well.


By: Lisa
Posted: Wed 25th Jul 2012

Tags: Motion, 3D, animation, Festival, music, parking, signage, Titles, Typography

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